Two teams fight to capture and hold zones that score points every second.
How it plays
Red and Blue teams battle over capture zones. Holding a zone earns points every second; more teammates capture faster, and contested zones stall.
First team to the score limit — or ahead when time runs out — wins. Fallen players respawn after a short delay.
Features
- Team-based zone capture
- Respawns after a short delay
How to join
Not open yet
This game isn’t open to players yet.